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TopicRemember when Squeenix were like ''turn-based combat is archaic and unpopular''
AlisLandale
10/12/20 6:53:11 PM
#49:


philsov posted...
Octopath Traveler and Bravely Default both say hello

Which was such a tease, too! Like, if enemy range is a thing or zone of control or this somehow affecting AoE it'd be great! Instead it's nonimpactful and I toggled to standard view with no movement within a few minutes of gameplay

I recently played one of the Neptunia games and they actually did something like this. Its turn based, but you can move around freely, but all the attacks, even the standard ones, have ranges and aoe so you can noodle around with positioning and zoning to have some fun.

surprisingly fun for a waifu-bait rpg >_>

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