LogFAQs > #941831718

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TopicAnyone Wanna Smash?
AceAttorneyist
07/08/20 7:51:38 AM
#497:


It's not even like Llyod mine is an incredible move anyway. Yeah it's good, you probably pretty much always want one set if you can, but it has a lot of issues. I think it's not great against rush down characters, it takes a good half second to set a mine and a character like Inkling or Falcon will oftentimes punish you hard for that. Sure, if you're camping hard enough you can create your own opportunities, but it's not always a viable option. Isabelle's slingshot is good but it's basically all she has to zone besides the mine IIRC, and it's really not that hard to work around. (Edit: I forgot about fishing rod though you can hardly consider that a zoning tool, I think it's really only useful for ledge trapping). There's also the fact that the mine is very easy to destroy. I've always had the feeling that setting it between stocks is pretty pointless since an invincible opponent can just walk over it to destroy it. Although it is a good way to make them waste their invincibility by setting it in one area and then retreating to another, since they have to make the choice to either attack you or destroy the mine.

Also something I don't really see you do Hannibal IIRC is set mines on the platforms, seems to me that could be good especially if you set them in a way that's awkward for the character you're fighting to destroy them. For example, Falcon can destroy them with d-tilt but he needs a good amount of space to do it (though I guess if they're on a plat you can just destroy it with an up air? But you could maybe time the release of the mine to catch them as they're trying to do that, idk)

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