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Topic...I think Miyamoto's stance on stories in games might have merit.
The_Scarecrow
07/06/20 10:20:26 PM
#49:


DK9292 posted...
I'm going to bed. I should've guessed this topic would end with me being lectured and accused of "not putting the effort in" or the usual shit.

I don't think that's the problem here. Not everyone is born talented and not everyone is going to be good at something no matter how hard they try. Maybe coding isn't for you. I've had to try coding for an internship and it definitely wasn't for me. Doesn't mean I gave up or didn't try hard enough.

If you want to get into game development, there are so many different jobs involved. You don't have to code or be an artist or be a writer to be hired for game development. It's just not that simple. I know you wanted to break it down into three main categories but you cannot do that. It's a very in depth and complicated process. You talk about how you're not good enough to code or do art and how you're an amateur writer. Have you ever thought about voice acting or management or QA testing or whatever?

There are so many opportunities and you do have to work for it. Sometimes, things don't work out how you'd like them to and that's okay. Use those moments as learning experiences or motivation. Nobody in this topic has lectured you. They're just explaining the process to you. Think of it as a way of helping you out. Of course, you may not like what we have to say since it challenges your made up mind but it's on you to try and grow.

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