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TopicMy least-favorite storytelling trick is the hopeless rescue.
DevsBro
07/05/20 2:25:35 AM
#1:


May count as deus ex machina, maybe. May count as luck out, maybe. But what I'm talking about is when the hero is screwed and manages to survive thanks to some external factor. For example:

The bad guy has the good guy tied up and has a gun aimed at him.

BANG!

The good guy flinches, looks down, sees he isn't injured, looks at the bad guy, who coughs up blood and falls over, revealing the buddy/ally we all thought died.

Or:

The bad guy has the good guy tied up and has a gun aimed at him.

BANG!

The water heater the good guy had been putting off having repaired explodes with extremely convenient timing, taking out the bad guy.

I don't understand what I'm supposed to get out of these kinds of things.

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