LogFAQs > #941299617

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TopicWait the new Crash Bandicoot game isn't confirmed for the Switch yet?
SMAP-
06/26/20 3:52:57 PM
#18:


TheGoldenEel posted...
its not whether the PS4 can handle it or whatever, its whether the team can create that many levels of a certain level of quality

Those levels were designed over the course of years of development time for three games

not churned out in one or two years for a single game

Im sure 100 levels is bound to have a few duds dont get me wrong, but its not like there isnt a pretty standard template as to what makes a Crash level. The developers have to have a pretty good idea of what works and have studied such past levels.

I mean, how many levels did stuff like Sonic Mania or Super Mario 3D World have? I actually dont know and if its far lower than 100 I can see more of how it would be an issue. I thought one of the recent Rayman games had about that many

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