LogFAQs > #939889688

LurkerFAQs, Active DB, DB1, DB2, DB3, DB4, DB5, Database 6 ( 01.01.2020-07.18.2020 ), DB7, DB8, DB9, DB10, DB11, DB12, Clear
Topic List
Page List: 1
TopicI'm here to remind everyone of the best Street Fighter 4 match in history.
SeabassDebeste
05/29/20 1:24:27 PM
#48:


NowItsAngeTime posted...


It's kind of complicated to explain but basically the perceived notion is that generally there's a certain 'flow' that high level Street Fighter matches go.

For example:
* Neutral should be the "walk back and forth, sometimes throw fireballs to bait jump, throw out normals to bait reaction, anti-air any jumps"
* Offense should lead into safe pressure on block, optimal damage on combos on hit, and mixups should generally be easy to lab low/overhead/throw/crossup stuff.
* Defense should generally be lowblocking and reacting to jumps or throws. Maybe DP or jab after you get knocked down to occasionally surprise opponent.

Very overly generalized of course but that's like the super gist of it. This Ryu guy just does really 'random' things that would throw off people who expects the flow of the match to be like the above.

Great players can adapt and 'turn off their brain' to force the randomness out of these players and punish them for it. Mid level players who aren't used to this will just get frustrated trying to condition the new player to make them do what they want to do but then the mid players ends up getting hit.

thanks - i didn't understand all the jargon about what people "should" do, but this makes some sense to me!
---
yet all azuarc of all sorts are more or less capricious and unreliable - they live in the varying outer weather, and they inhale its fickleness
... Copied to Clipboard!
Topic List
Page List: 1