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Topic | So, How come you dont like fighting games? |
YugiNoob 05/21/20 11:36:22 AM #83: | DevsBro posted... I am this guy and let me tell you why I am this guy.I was mainly thinking of Hilda's 5B in BBTAG for this. It's a full screen normal, but here's the thing: It's slow as fuck, unsafe on block, can be crouched by some characters, and has super laggy recovery. So if you tried literally any option other than trying to punch, you wouldn't get hit by it. Although I played a guy who got all salty when I told him to just block it and he said it was unblockable lol XD DevsBro posted... I am also this guy, and let me tell you why I am this guy.Blocking isn't meant to be something to permanently keep you safe from every single attack with no skill involved. Of course you'll have stuff like throws, high/low mixups, guard breaks, chip, etc. so you need to make decisions on how to counter them and what your most appropriate reaction should be. Them knowing what you're going to do, however, is simply because you were outplayed. They could've noticed a pattern in your habits or conditioned you into thinking a certain way. Mind games are a big part of fighters. In BBTAG, Kanji's Reversal Action (or DP) is an attack that makes him temporarily invincible and hits a small area around his body. It also has the bonus effect that if any melee attack hits him while his attack is active, the opponent gets shocked and takes damage. However, like most DPs, it has terrible recovery if it's whiffed or blocked. And yet idiots will mash attacks and get countered by it over and over. Why is that? What's going through their mind as their gameplan fails 20 times in a row? They could easily just block and punish, but instead choose instead to repeat the thing that failed them so miserably. Can you tell me why people do this? --- Bun bun :3 ... Copied to Clipboard! |
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