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TopicHow do you feel about story lore in notes/letters in games?
ParanoidObsessive
05/11/20 3:49:18 PM
#8:


Depends on how it's implemented.

If you go the Skyrim/Elder Scrolls route and go "There's TONS of lore, but almost none of it actually matters, and you have to read all these books we've scattered everywhere to know any of it", or the Destiny route of "There's TONS of lore, and it all kind of matters, but we're not telling you any of it and are instead hiding it all in codex entries that we'll make extremely inconvenient for you to access in any way", I tend to dislike it, or at least be apathetic about it.

But games where they can integrate the lore into the setting and narrative in ways where you find it organically as you play, and it adds to the immediate experience, I really like it. Franchises like Fallout, Mass Effect, and all tend to do it very well. It also tends to be a plus in licensed games (like the old Baldur's Gate games, or KotOR), where they can allude to elements of the world that don't necessarily matter to the current story, but help establish stronger connections to the rest of that setting.
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