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Topic"games should be complete and feature-rich"
darkphoenix181
02/21/20 11:53:37 AM
#32:


DevsBro posted...
Ok I just ran a PivotTable on the data (lol) and the bias is a lot more obvious now.

1980's had 6 of the 50
1990's had 5
2000's had 17
2010's had 22

There are alot more gamers today for various reasons. People are more willing to buy games.

So there is a bigger pool of consumers.

The actual problem devs have are bad budgetting. The frame it as something they cannot control: rising costs.
It is a trick to make whales feel pity and spend more.

But the most interesting thing is how today, games are not a thing you sell once and then dump the code in the trash. Back then, they actually did this. Notoriously FF8 had this happen to it.

When a modern game is made, years down the line it will get a remaster. It might get new versions. And it will be resold on a bunch of different platforms.

This means there is inherently extra revenue any new game will perpetually make a company assuming it warrants interest of gamers. If it is a trash game it won't.
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