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TopicOk, I've played Hades, a roguelite but the devs of Bastion, Pyre, Transistor.
FF_Redux
12/18/19 6:43:43 AM
#11:


St0rmFury posted...
How does it compare to Dead Cells?

Thats the roguelite Ive been playing mostly recently. Well they are different in terms of thos being isometric and you go from room to room so there isnt any exploration. But just like Dead Cells it feels like if you die, its your own fault not cuz of some rng mechanics. Combat is faster and smoother.

Basically you choose a weapon at start, they have a basic atrack, some have several like hold to charge, they also have a special attack, dash attack for some etc. Then you have a cast, its a red diamond thing you can throw, but it can get temporary upgrdes for the run like it will explode and do poison cloud, or become a spinning blade etc.
Then you have dash, which also can get upgraded, to do dmg, knock back enemies, do poison etc.

You will find Gods like Zeus etc that grant you boons that will buff your different skills, each god have some certain effects like Dionysos will give poison attacks, Hermes speed stuff, Athena the ability to deflect attacks and projectiles.

So even if you choose the same weapon for 2 runs the combat style can differ depending on the combo of boons you get. There are other types of upgrades as well. For the bow, get a spread attack or shoot 2 arrowa at once but shorter distance, rapid fire but loose charging the bow etc.

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