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TopicIn your opinion, which video games have had the most impressive non-combat AI
DevsBro
07/04/19 6:44:34 PM
#9:


BlameAnesthesia posted...
DevsBro posted...
I heard an early concept for AI in MoH Pacific Assault/Rusing Sun (don't remember which) involved enemies getting PTSD.

Like, if you stat mowing them all down, one or two might run away during combat, hide and cry.

Which I guess is combat-related but either way it doesn't matter because I never saw it happen so they probably didn't end up incorporating it.


Nitpicking here, but that's not PTSD. Post traumatic stress disorder. It's literally in the diagnosis criteria that it has to be some time away from the original stressor. Otherwise it's acute stress disorder.

Ah, well, I don't think they actually called it PTSD in that thing I read. That was just my summary.
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