LogFAQs > #923133401

LurkerFAQs, Active DB, DB1, DB2, DB3, DB4, Database 5 ( 01.01.2019-12.31.2019 ), DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
Topic List
Page List: 1
TopicHas anyone else changed their opinion re: importance of graphics
neonreaper
06/11/19 1:47:49 PM
#38:


The illusion of motion happens about 16fps but it gets better with higher framerate. 24fps was chosen for synching audio. Higher framerates can fatigue and/or strain your eyes as well. You may not get a lot of benefit moving from 60 to 90, but you will certainly notice it if you are used to 90 and move down to 60.

You can certainly tell the difference in framerate above 60, too. There's a reason the VR industry target is 120hz.

48fps Hobbit movies with the 48fps laser projector were unsettling because they didn't feel like movies, it felt like you were there on set.

It's probably better to think of 24hz as a floor instead of a ceiling.
---
Donny: Are they gonna hurt us, Walter?
Walter: No, Donny. These men are cowards.
... Copied to Clipboard!
Topic List
Page List: 1