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TopicKojima: "Death Stranding is of the social strand genre"
Smashingpmkns
06/05/19 2:07:46 PM
#45:


AvantgardeAClue posted...
Smashingpmkns posted...
AvantgardeAClue posted...
Smashingpmkns posted...
Smh Kojima has still yet to make a bad game. Say what you want about MGSV's story, it still has the best gameplay in a third person action game.


Ghost Recon Wildlands literally did the whole "open world stealth or action mission based gameplay" thing better only two years later


Lol no, maybe had a more diverse open world but the gameplay doesn't even touch MGSV's.


Ghost Recon lets you do any mission without boarding and leaving a helicopter every time, in MGSV that's only possible with Extra Ops and a handful of story missions.

You can go loud or go silent with no penalty or punishment, long as the mission is done. In MGSV you can kill but you better finish that mission 60 seconds later to get an S rank

Weapon selection is markedly more vast and actually based on real-world guns.

The open world actually has things to collect and do. Not just roaming from base to base

Your liberation of certain regions can be seen and benefited from. No enemies respawning at a base you just utterly destroyed in the last mission

All MGSV let you do is be more creative with the horse/box/dog. The actual practical techniques to complete missions can be listed on one hand


Lol all of these things don't make Wildlands a better game. And most of them are ass pulled reasons. Hell, it having more weapons isn't even a pro when they still dont have as much variety in the 50+ weapons than MGSV has in the 25+ weapons.

MGSV gave the player the freedom to approach every situation in dozens of different ways. Wildlands maybe gives you 2 or 3 really different ways. The same you complain about the "practical techniques" could be said about literally every Ubisoft game, including Wildlands. why not just go through 80% of that game just using the drone and the overpowered timed team shots?
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