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Topic | Problem: How do you stop a player from re-loading when stealing from an NPC? |
Kerred 05/21/19 11:56:01 AM #37: | Alpha218 posted... This sounds like a solution in search of a problem tbh. Youre talking about this in the context of open-world games, where the player is supposed to be able to do whatever they want anyways. Yes, but often a game creator's vision is to encourage not reloading saves as much. Except if it a game mechanic (Sands of Time) ... Copied to Clipboard! |
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