LogFAQs > #914308428

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TopicIf they remade Super Metroid, ala Zero Mission style, what would they fix?
Banjo2553
12/17/18 10:27:44 PM
#28:


I'd like for them to add:
- Free aim like in Samus Returns. Not sure about the whole parry system coming back, unless they make it more optional. (it kinda was, but it made the game harder if you didn't use it)
- Change the map system to show when items are acquired or not.
- Change the wall jump system to how it is in Metroid Zero Mission.
- A few added bosses. They don't have to be required, just surprise sub-bosses of the likes of that snake dragon thing or Crocomire.
- An added area or two, again to accomodate the new bosses and possibly new powerups.

Other than that it's kinda fine the way it is. I don't want them to change it and force a linear path, the fact you could sequence break it so hard and not break the game (so to speak) was amazing and I want to keep that. Also yeah, I'd want them to go for a 2.5D remake like Samus Returns. Needs to be on the Switch though so they can focus on much prettier environments.
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