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TopicIf they remade Super Metroid, ala Zero Mission style, what would they fix?
Questionmarktarius
12/17/18 3:09:35 PM
#13:


Tyranthraxus posted...
MZM also added new parts to the map that weren't there before. Metroid didn't really have a sequence apart from you needed to beat both Kraid and Ridley before fighting Mother Brain.

There was a "sequence", just very vague, and mostly dependent on bombs.

MZM is a great example of rolling that sort of "find it your damn self" design theory into a modern "go here now" design.
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