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Topic | Rockstar announces Red Dead Online |
Howl 09/19/18 4:43:45 PM #38: | Alpha218 posted... RiKuToTheMiGhtY posted... The problem with this is that it's impossible tbh. Think of it like this, when a game first releases online the servers are put under an insane stress test that they simply can't be built to handle. The reason is that for normal purposes a certain level of traffic is what is profitable and building anything higher than that is just a waste of resources and money that they can never get back and will indefinitely waste their money long term. --- Posted with GameRaven 3.5.1 ... Copied to Clipboard! |
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