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TopicWhat is it about fighting games?
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09/17/18 11:34:55 AM
#65:


What makes it not a fighting game is that it's not a fighting game. It's a game with limitations placed on it in an attempt to emulate a fighting game. It for the most part succeeds in emulating a fighting game as most of the red flags are removed (you still have some potential weird stuff due to the defeat condition involving some platforming elements even when tourneycrab stages are chosen) but if this was the default state of the game I don't think anyone would say it's not a fighting game.

But that's still not what the game is. That's what people who want to get into the game srs pretend it is.

It's just like trying to play Halo 3 as a racing game by playing race mode with some restrictions on gun spawns put into place and stage selections, or trying to play Tekken 3 as a volleyball game by playing the volleyball mode.

They succeed as well to some extent but I doubt if there were a national racing game meetup people would be lobbying for Halo 3 to be considered a major attraction, even if it's more popular than most racing games.

Like this isn't meant to be condescending or whatever. I think Smash as a fighting game has better gameplay than plenty of "real" fighting games. I'm just explaining the facts of the matter as I see them, though.
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