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TopicYou know, FF7 always had one thing that boggled my mind.
Laserion
07/20/18 4:55:13 PM
#38:


Kisai posted...
Despite that, it's probably one of the few Final Fantasy games up until then to not let you custom-build your characters however you wanted. Lots of people complain about stuff like that, but it's kind of a staple of Final Fantasy games to let you customize every character however you want. Aside from FFIX, the only other game I can think of that did that before FFIX was FFIV. So despite being such an homage to the FF series, having the characters be stuck with their classes kinda goes against that.

Actually, the series started alternating between "job system" games and "fixed class" games.
FF1: while you can't change their jobs, you get to pick them at the beginning.
FF2: Characters are fixed in their class. Frionel is a knight, Maria is a mage, Guy is a martial artist, Leonheart is... a dragoon? A dark knight? (I haven't played this yet, so I don't know for myself).
FF3: Onion knights? First changeable jobs system.
FF4: Fixed classes again.
FF5: Jobs system. I think there are some differences in their base traveler classes.
FF6 had fixed classes, but after everyone can learn and use magic, they seem to look similar, unless you focus more on their individual abilities.
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