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Topic | Metroidvania game design: What don't you like? |
ernieforss 07/11/18 4:08:45 PM #47: | to me it's the fluidity. super metriod and hallow knight felt really great because of the fluidity. Metriod 2 and it's dodge system didn't really have it because the enemies will hit you and you have to stop and dodge and then shoot them. You can't just run and gun. --- I'm always 50% right all the time ... Copied to Clipboard! |
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