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TopicI liked Fallout 3 (for the looting, same with Skryim), but not Fallout NV
HagenEx
07/03/18 8:05:29 PM
#68:


Revelation34 posted...
HagenEx posted...
I really don't get the "map felt empty" when spawns are more constant and there are also Legion encounters. New Vegas feels empty because it has to, it's the end of the fucking world pretty much. The only thing I miss from FO3 is the Brotherhood was actually a faction with roaming patrols and stuff and it was funny to see them fighting other factions in random encounters, they're relegated to the Bunker in NV.

Regarding Cazadors, they're quite hard if you don't shoot their wings. Once you cripple their wings, they will NEVER catch you if you're weating light armor or no armor. You can just kite away and kill them with a Hunting Rifle or even a shotgun. And I also don't see how you're forced to face them. If you follow the standard route, you don't find them until the wind farm which isn't even a part of the main quest, and even then, there's a bunch of young ones which die pretty quickly.

In fact, there's not a single forced Cazador encounter on the main quest. The ones that come to mind are the ones for the Thorn eggs quest, some around one of the stations for the camp Forlong Hope quest and I think there are some around Calville Bay for the Volare! quest


I guess you never explore in a Fallout game or try to unlock fast travel points.


That's the thing. If you're having trouble with Cazadors, then it's because you're trying to skip content. It's only natural that you're getting a challenge when you want to have an alternate route. If you follow the natural main quest progression, by the time you face Cazadors you will be able to cripple one of their wings with a single shot from your trusty Sniper Rifle, That Gun, Lucky, and so on, and from then on, it's a piece of cake.

Also, getting ambushed by them is quite hard, their red indicators on the compass keep moving like crazy and they're easy to spot from afar because of how much they move.
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