LogFAQs > #896425799

LurkerFAQs, Active DB, DB1, Database 2 ( 09.16.2017-02.21.2018 ), DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
Topic List
Page List: 1
Topiceighty tabletop games, ranked
SeabassDebeste
02/20/18 9:19:04 AM
#265:


it only takes one person (me) to pursue points! i always try to end the game as quickly as possible!

but yeah. uhh, not the best game with 5.

Simoun posted...
How does it compare to paperback?

there are things i like better and things that i thought i'd like better but might have been worse

the different genres of letters you can buy are a neat twist that lead to satisfying combo-ing and can add replay value (as the game encourages you to specialize)

the market is a dud. i recall paperback being dominion-esque with its markets. the genres only work if the market is moving, but this market isn't as nice

i thought i'd like the VP scoring track as it seemed to imply a more obvious "rush" strategy, but it wound up feeling kind of arbitrary as an endpoint. there's something much more climactic about forming a ten-letter word, as it's something you've built up to the entire game

unqualified success: the ink/white-out tokens (which let you draw extra letters, but with the restriction that you *must* use those letters in your word) and allowing you to use *any* card as a wild, provided that you play it face-down and don't get the benefit.

neither game will be on this list, but if i were to do it again, i might include the two together, given their similarities

Peridiam posted...
Have you played that Seabass? SMuffin, how do you like the game?

haven't even played regular 7W:D, so no comment on the expansion. glad it's working out for you though!
---
yet all sailors of all sorts are more or less capricious and unreliable - they live in the varying outer weather, and they inhale its fickleness
... Copied to Clipboard!
Topic List
Page List: 1