LogFAQs > #893621800

LurkerFAQs, Active DB, DB1, Database 2 ( 09.16.2017-02.21.2018 ), DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
Topic List
Page List: 1
TopicWho are the laziest devs in the industry?
R_Jackal
01/07/18 9:55:02 PM
#43:


Darmik posted...

They're not working 80 hours a week for fun or simply because they're told to. They're working 80 hours a week to get the game out on time. Even if it sucks. I don't see them sitting around and wasting time. It's called crunch for a reason.

Getting a shitty game out for the deadline is generally preferable to missing out on a milestone and the possibility of getting the game cancelled. That's why games often release with issues.


That is where you overestimate people. Also, already touched on it. Simply put, the longer those 80 hour weeks carry on, the lower morale gets, the shittier the project gets. They're not wasting time, but being burnt out is a thing. Equivalence wise I could see staring at code, facedesking, yelling at people, a million "why doesn't it work?" scenarios, so on. While that carries on, people suddenly become less and less motivated to actually work in my experience, and more motivated to pretend to work.

When those are the requirements, I quickly see "crunch time" devolving in to "What is it that I can do to avoid being fired?"
... Copied to Clipboard!
Topic List
Page List: 1