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TopicWho are the laziest devs in the industry?
R_Jackal
01/07/18 7:13:31 PM
#38:


Darmik posted...
ZombiePelican posted...
Darmik posted...
Only 118 people work in the company and again, they come out with a new Pokmon usually every year at around the same time. That's not easy to do.

Up until literally half a decade ago they were working with sprites that barely moved as primary combat on top of that they, I hope you're not implying they don't have it way easier than almost any other group of devs in the AAA industry


The only thing I'm 'implying' is that game development is hard for everyone. Even for shitty games like Iron Man 2.


As someone who has done work in a variety of fields, though admittedly nothing like game development, this may be true... However, I can say one thing: Motivation is god in the workplace.

Construction is hard work, but you give people garbage pay and shit hours, and they work in the most halfassed way possible. They do what bare minimum they can to make the house not fall down around them, and that's about it. Apply the same basic idea to everything from cashiers to high-end management--though in their case, they can pass the garbage along to those under them.

So yes, they may have had stupid hours, but if the stories are true... This cost them time with their family, and cost them their steady jobs on this Iron Man 2 project. You can absolutely guarantee the staff wasn't at high morale, and thus not working as hard on the project. Just a realistic look for all the people acting like it's impossible to be lazy in a "hard work" field. As such, there is definitely lazy devs, and the work shows.
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