LogFAQs > #891715055

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TopicIs this a good starting party for Divinity Original Sin II?
Ic3Bullet
12/06/17 6:02:29 PM
#1:


Why tf is that board so slow? This game is practically brand new. So ill Just copy my same post here because I feel like ill get quicker responses.

When Act I was proving to be a difficult challenge last night, I realized it would probably be a good idea to start over and plan out my party a little bit. So ive come up with the following basic outline.

Character 1:
Undead wizard who deals poison damage so he can heal in the poison pools he creates. Probably will have other offensive abilities that ignore armor. I figure hell be super useful for any non poison-resistant character with armor.

Character 2:
Tank-like character with necromancer abilities so he can heal in the bloodbaths he creates

Character 3:
Idk... is it wise to combine a ranger/wayfarer with a backstabber? I figure I can give this character specs that allow a LOT of AP so he/she can run around a lot and change positions easily and possibly attack multiple enemies in one turn.

Character 4:
Idk Im really running out of ideas. Maybe a cleric with necromancer abilities so he can heal everyone in my party, plus be useful in areas with a lot of undead. Idk, does it do any good to have more than one character with necro abilities? If not, would I be better off making THIS my necro chararacter, or would my tank be a better choice?
... Copied to Clipboard!
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