LogFAQs > #891403691

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TopicI feel like if they want another good 3D Sonic game they need to take a long
Illuminoius
12/01/17 2:17:46 PM
#29:


why do people pretend that the hyperlinear corridor-over-pits copypaste hallway level design of sa2 is actually good? its only advantage to things like shadow and heroes and 06 is that levels were mercifully short enough not to become super annoying

"actual platforming" lmao, it's all holding forwards and getting tossed around by springs and boost pads for 98% of the sonic levels but the last 2% is just the most basic and menial platforming ever
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