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Topic | in response to gamers upset at EA, analyst says game should cost more |
darkphoenix181 11/22/17 3:50:55 PM #112: | Balrog0 posted... our differences are irreconcilable they really aren't back in the day to make a 3D model you need 3D max studio which at time would cost like $1000 to use and to understand how to use it might be an expensive class since you wouldn't have anyone but pirates really owning a copy to play around with (some schools might have had it) and to run 3D max studio required a pretty powerful computer which at the time was also drastically more expensive also programming knowledge today your computer costing maybe $300 should be able to run such a program or at least the plethora of free modeling programs you can use now blender is one you can download and here is the requirements
which would been quite pricey a decade ago and you can download free game making software that is designed for people who don't know programming, like the one the guy who made FNAF used fundamentally throughout the game making process there are things like this where tools have got cheaper, resources have got cheaper, methods have got cheaper it is like the difference between C, C++ and now C# C# does a lot of thing for you what is expensive about the AAA game making process is advertising, hiring actors and trying to use cutting edge things to give you an edge over the other AAA guy and all the tons and tons of other games grabbing at people's attention but none of this is necessary the whole point of them doing all this is to have that $500 million opening --- sigless user is me or am I? ... Copied to Clipboard! |
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