LogFAQs > #886596646

LurkerFAQs, Active DB, DB1, Database 2 ( 09.16.2017-02.21.2018 ), DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
Topic List
Page List: 1
TopicSurvey about motivations in gaming and deconstructing gaming addiction
Zeus
09/14/17 2:25:25 PM
#39:


DukeGanado posted...

- I strongly believe that gaming is overpathologized in research and of course the media, because false connections are being drawn (is that even English?) between unrelated things. For example, a person might play games excessively and for up to 18 hours a day. As a consequence, they experience negative things in their life, such as bad grades, loss of friendships,etc. However, gaming might merely be a tool of escapism, a means of getting away from the problems they face in the first place, which lead to negative consequences themselves. In this case, excessive gaming should be treated as a symptom of a different problem, and is not the problem itself. Currently, these distinctions are not made properly (in the ICD-10 "checklist-style"), and that's where this study comes in.


Yes, there's generally a whole chicken-egg thing going on there which is why it's always important to remember that correlation doesn't necessarily denote causation.

ParanoidObsessive posted...
And it kind of goes without saying that the entire MMO model was basically designed with addiction in mind, deliberately acting in ways to stimulate addictive personalities (this isn't even supposition, there's ample evidence to support it as fact).


Especially since some MMO makers have (allegedly?) hired psychologists, etc, to help them design aspects of their games.
---
(\/)(\/)|-|
In Zeus We Trust: All Others Pay Cash
... Copied to Clipboard!
Topic List
Page List: 1