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LurkerFAQs, Active DB, DB1, DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, Database 12 ( 11.2023-? ), Clear
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Topicwhy did the ps1 version of snes games have such horrid loading times?
Kim_Seong-a
11/15/23 7:42:51 PM
#8:


I can only assume lazy porting. Makes no goddamn sense why Chrono Trigger had to load the menu lol. Seems like the easiest thing in the world to have the menu pre-loaded at all times since you know for sure that is the single most-used screen at any point in the game.

I'll not pretend to be tech savvy but wikipedia seems to say the PS1 GPU had 1 Megabyte of VRAM? That's like, 25% of the entire game lol. I don't see why something like Chrono Trigger or Megaman would ever have load times for anything except the added FMVs and CD audio tracks/sounds. Maybe someone else can enlighten us. <_<

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Lusa Cfaad Taydr
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