LogFAQs > #977128078

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TopicHealing magic makes no sense in the actual story, only in gameplay...
A_Good_Boy
11/09/23 6:02:09 PM
#4:


Healing magic is usually resource heavy and has limits. Maybe your player character can carry 75 potions in his pockets, freeze time to mix reagents and ingredients in their inventory, and choke down magical scaly bits while mid-sword swing but the cinematic character is usually hampered by the fact that they're still somewhat grounded in some sort of reality that doesn't benefit from the existence of gameplay mechanics.

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