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TopicDead by Daylight Mafia Topic 5: Invasion of the Body Snatchers
Chaeix
11/03/23 7:32:31 PM
#275:


Alright let's get CRACKING. I will start by saying that I can only use the Chain Hunt once per game, and it was my choice to use it, but I could only use it at night before I turned into Elliott hence the timing choice and Intuitive. It was too tempting not to use it. Let chaos reign.

So. At the 24 hour mark the Box will appear. I think it will probably give instructions on how it can be interacted with. I will hold off on explaining for now because it should be straightforward enough.

When someone interacts with the box, the Chain Hunt will end. Until someone interacts with the Box, the Chain Hunt will not end. Everyone will remain roleblocked and the voting stipulation will remain. We can choose to keep the Chain Hunt going in perpetuity.

When the Chain Hunt ends, I have a choice of two actions. One of them involves sparing the player, the other involves killing the player.

If I spare the player, they get my flavour and I get a one-use bulletproof. If I kill the player, they do not flip and are removed from the game.

However, there is an additional caveat. The player I remove will be considered to have won the game. That's right. I can win someone the game.

I would like to tempt a scum member to win the game and end the chain hunt, or else they lose any and all ability to kill (unless they have an ability that specifically exempts them from a roleblock like this?). This may be a ludicrous proposition, and people are free to debate as they please, but it is the one that I am making.

I would preferably avoid accidentally killing a town member so uh let's not do that.

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we're all buds~jc~
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