LogFAQs > #976983895

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Topic"We made FF16 a generic action game because turn based game are ourdated..
Squall28
11/01/23 8:48:13 PM
#82:


ellis123 posted...
Feeling special is a vibe, not something that can replicated. It's just like saying "but they didn't add my nostalgia!": it's not a thing that can just happen.

And the "developmental control" is just another term for what I've been talking about. In something like the battle system/combat it is like how the enemies in XIII are easily the hardest overall as they have the highest control over the power level of the player and make the most use of it. It is about the time and effort put into making everything work.

When I say special, I mean that each section is different from the other. It isn't just a flat open map.

Also look at my original post you responded to. I stated the entire thing as an opinion, and why the world design made it special to me. You then turned it to some random argument about combat and "development control."

What made BG3 great for me is it reminded me of older final fantasies.

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You can't go back and change the beginning, but you can start where you are and change the ending.
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