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TopicHow accurate is this take on JRPGs?
Doe
10/04/23 4:31:05 PM
#42:


To the topic tweet: cool character designs aren't enough to save JRPGs from the fact they're largely incredibly derivative and repetitive. If you feel like JRPGs 'fell off' it's probably because most entries into the genre have failed to do anything above the capability of the NES.

Look at how action games and platformers have evolved over time. Meanwhile, Dragon Quest 11 literally has the option to play the entire game as a SNES game.

A lot of the most beloved recent JRPGs do so practically in spite of their core jrpg-elements rather than because of them. EG, Persona 5.

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