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TopicXenogears Disc 2
KFHEWUI
11/06/22 2:28:02 PM
#29:


KiwiTerraRizing posted...
Do we know why that game fell off so hard? Its like two different games


Through a translator, Takahashi explained that the Xenogears project was mostly made up of new and young staff members, which meant that the more tenured members of the team had to spend time in training them up. During the time, all projects had a two-year deadline, and with 3D graphics still new, Takahashi and the Xenogears team realized that they did not have enough time to finish the game as they had planned.
Square executives then suggested that Xenogears should end after the first disc, but Takahashi believed that such an ending would not satisfy gamers. Instead, to finish Xenogears on schedule with the staff and budget allocated to it, Takahashi proposed his plan for the second disc, which is how it turned out.
"I do think my decision was the right one to make," Takahashi said, believing that abruptly ending the game after disc 1 "would have been bad."

https://www.techtimes.com/articles/210108/20170616/unfinished-xenogears-disc-2-finally-explained-is-it-time-for-a-remake.htm

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