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Topicbimonthly reminder that FFXI was the best FF
Oubliettes
11/04/22 2:39:15 PM
#6:


Gobstoppers12 posted...
Actually it's just shit. A game should not punish you for playing it. Especially when the designers put things in that will definitely kill an unprepared explorer. There should be a consequence for death, I agree. WoW has it right--you die, you spend a minute or so running back to your corpse. If you die several times in a row, you have to wait for a rez timer to tick down before you can revive again.

It's establishing a consequence for death without actively making the player feel like shit. An MMO is already a massive time-sink. I think it's terrible design to deliberately erase a player's time spent leveling.


you should feel like shit if you cant figure out that either A) i shouldn't fuckin be here, B) i need to avoid that monster or C) i need to use appropriate measures to mask my presence from the enemy

the threat of deleveling made leveling in and of itself feel like an accomplishment, it had value beyond a repetitive grind

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Your anus can't read. - Heartomaton
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