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TopicTerraria update: "we added 4 new bosses and 300 new items"
adjl
10/25/22 11:51:15 AM
#38:


Yeah, from the programming side of things, Minecraft is an absolute mess. That's kind of to be expected, given that it was a bunch of amateurs just working in the only language they knew only to have their little project blow up into one of the biggest games ever.

Yellow posted...
The mods for Minecraft are not optimized well because they aren't given access to the source code, only a few hooks they've salvaged. That's the reason they have such terrible performance, it's not exactly because of their technical prowess.

Part of it is also that they're just doing things base Minecraft was never meant to do. Adding new dimensions will inevitably take up a bunch of extra space because you're adding another map file, and the base game was never designed to keep hundreds of chunks loaded at once like you need to do if you've got factory mods processing things in chunks that you aren't occupying. That's always going to result in a significantly increased technical load, no matter how well-optimized the base game is.

Of course, if the base game is better optimized so it doesn't use much processing power, using 10 times more than that is less of a problem. Generally, though, unlike Factorio and the like, Minecraft just isn't designed around having stuff happen without the player being present. Fixing that is not a small feat.

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