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TopicAndy plays the Dark Souls of video games
andylt
09/23/22 2:39:10 PM
#288:


CassandraCain posted...
Sorry I should have explained better. There is the original version of DS2, which eventually required bug and balancing patches as is typical. Then for the new generation of consoles we got a remixed version of the game, called Scholar of the First Sin, which was intended to be an upgraded and more challenging experience. It's not available on 360 regardless, my original point was you don't need to play offline.
Ah, gotcha. So the 360 version is still preferable to Scholar edition?

I still probs won't be playing DS2 in the immediate future but I'm grateful for all the tips! I'll come back to this topic whenever I do start it lol.

Grand_Kirby posted...
You should be able to do that after getting the Lordvessel, you just have to NOT give it to Frampt. That's what locks you out of the alternate path.
Thanks! Not sure how people are supposed to figure this out on their own though...

Grand_Kirby posted...
While you're cleaning up missed stuff, try leveling up your Pyromancy Flame to +10 and then search around the Blighttown swamp. You'll have to do this before defeating the Bed of Chaos though.
Will keep a note of this. My Flame is already at this level so I must have levelled it too late last time.

BetrayedTangy posted...
In Sen's there's a hidden room. There's a rock wall with a snake man leaning against it. It breaks by either shooting a boulder at it or by getting the snake to destroy it. There's a cage in there with an NPC, you find the key later in the fortress around where the merchant is. This NPC will teach you sorceries and has a pretty cool side quest in the Archives.
Ah, I remember going here on my first run, but as I was exploring the corridor the boulder mechanism switched itself back in direction and rolled me over before I found the NPC, and I didn't bother going back. I hate that thing!!

This time I rescue Mr Big Hat, kill the Golem and head back to Anor Londo. The two archers cause me significantly more trouble this time round, my goodness. I must have gotten very lucky before. But we get past them, and OrnSmough don't take too long to down as I cheese solo Smough with bolts. I kill Gwynevere and the land turns to night. I thought this would make the place stand out less among the other locations in the game, but somehow Londo still looks hauntingly beautiful in the moonlight. Some enemies have disappeared, and there's a couple of humans worth 15k souls apiece in the main hall. Not sure what the deal is, but it's cool.

I head down to the Darkmoon Tomb and Gwyndolin is ready to fight right away. This is a pretty unique fight set in a seemingly infinite corridor, the task here is to repeatedly reach the boss and get some hits in before he teleports away. It takes me a few tries but his moveset seems really limited and each move can be avoided by dodging or hiding behind the pillars. Before long the Dark Sun sets for good, and we get a new miracle for our troubles. Cool gimmick for a fight, and I don't feel too bad about icing the dude. Gwyn isn't all that, you don't need to protect his legacy like this!

Next up I will either jump into Ariamis's world or try to reach the Four Kings. I'm not feeling too hot about the latter fight.

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Very slowly becoming a Final Fantasy aficionado.
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