What I liked about my own setup despite acknowledging it's faults
The Death Delayer role was very cool and I'm glad Ben talked me into switching it with the upgrade, which was basically Space Moose from Elden Ring.
The upgrade system gives even vanillas a chance to do stuff. I liked it back when I spectated FE:Awakening.
I enjoyed having two independents even if it was skewed by both of their protections being conditional (Techies upgraded with a Shard that gives them an active daytime bulletproof, which only benefits getting themself bombed.)
I thought the pineapple pun was clever :(
What needs fixing
Don't time-limit roles or cause vote-freezing during endgame.
Insane Psychic needs some more clues.
Pay closer attention to your own flavor texts, because I gave SBell false hope at the start of the day when I presumed he could be on the wagon for one and roleblock the other at night, then default-win by voting against his stunned opponent.