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TopicPSVR2 will not play PSVR1 games
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09/16/22 2:35:33 PM
#15:


Obellisk posted...
I know nothing about VR technology or the systems and games however I would think if they are upgrading software and hardware and ways to trace eye movement and sensors and all that crap then to expect it to be compatible with games that weren't designed with those specifics involved is foolish.

Wait, the SNES won't play my NES cartridges?!?!?!

Generally backwards compatibility is achieved by emulating the thing you're backwards compatible with. Speaking in general programming terms there are absolutely ways to "dumb down" more advanced sensor tracking to the format the less advanced hardware would expect and send that to the games.

The question is whether the complexity of doing that would compromise the VR experience. The answer to that question could be "yes" or it could be "it wouldn't but it's too much work and/or extra cost so we're not" or it could be "we can do it but we're choosing not to because we can milk more money off the VR crowd by not doing so"

So you could be right but it's not as simple as "why snes no play nes games" either necessarily.

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