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TopicAnime, Manga, VN, JRPG, Related Things Discussion Topic XCIX
adjl
08/31/22 3:15:24 PM
#310:


YoukaiSlayer posted...
Anyway, I'm still on chapter 6 so I'm not going to read further.

My bad, I thought you'd finished. I encourage not reading more of the other things I said, then, and this next spoiler block won't cover anything beyond there.

YoukaiSlayer posted...
That's kind of the thing though. It implies that reincarnating these people into new bodies isn't losing energy, it's gaining it somehow, completely flying in the face of thermodynamics. Like ultimately, they have all the energy and are just funneling it back into the system for what should be no gain, however, they do seem to be gaining.

Hypothetically, I could see it not really being any different from farming animals for food: Some manner of plant life grows and is harvested, that's used to feed the animals so they grow up, then we eat them for energy. The implication, though, is that there's some nebulous "life energy" beyond that that is collected by the flame clocks and sustains Moebius and grants them additional powers, far beyond what they'd get if they just ate the people directly (or better yet, skipped the trophic level losses and just ate vegetables). Maybe there's some sort of spiritual energy that's gained over the course of a life similarly to how plants absorb the sun's energy, and that's what's being collected and consumed, but it still seems to me like there are issues with how closed the system of Aionios is, and there are a couple of consuls who make comments to the effect of suggesting that the world is dying because of how Moebius is exploiting it.

YoukaiSlayer posted...
I've also discovered how insane smash is. I don't actually fully understand what determines the damage it does. Using aquaball and sumo press (the soul hacker arts) I managed to over 10 million with a single smash, but Noah with his unlimited sword's launch+smash did way less, only like 5 million at roughly the same damage percent in the chain attack.

My only guess is that when used in a fusion art, it takes the damage value of both combined to scale the smash damage? The more than 10 mil smash was even done by a healer, not an attacker, and without any damage boosting skills. I guess I should test smash at some point, or just look it up, to try and figure out exactly how to manage it. Can practically oneshot superbosses.

Yeah, Smash is ridiculously broken this time around. I don't know the exact formulas, but I know damage is highest at the beginning of a launch (which makes it particularly good in chain attacks because launch duration doesn't tick down), and it does take the damage of any fused arts into account (I believe in the form of applying whatever multiplier is used to determine the damage of the Smash itself to the damage of the other art, since there are multiple damage lines for fused Smashes, so this may actually end up being patched out). That all adds up to mean that fusing a Smash art to an art with a high damage ratio can pretty easily push the damage cap (which is just shy of 10 million), if you're set up properly.

It's one of the greater strengths of Kevesi attacker classes, since they can set Lost Vanguard's Smash art as a master art. That's somewhat balanced out by Agnian attacker classes generally being better (better skills, more reliable access to Power Charge), but if you're looking for game-breaking damage, Smash is the way to go.

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