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Topicsonic wouldn't have even been the second-best side scroller on the SNES
Kim_Seong-a
08/08/22 10:34:58 PM
#19:


F1areaGaman posted...


No need to get riled up lol. I didn't say the game was bad, just that it's kinda silly to act like it has no competition. The Mario formula of "here's a million different, largely linear obstacle courses that last about a minute each" works. In terms of mechanics and level design they know what they're doing. I just think that a side effect of this formula is that very few levels feel like they have a sense of individuality. It's not until you get to the more gimmicky stages and the Star World levels in the second half of the game that I feel the levels really start to feel like complete experiences unto themselves.

Sonic games have plenty of faults too. Sonic 3's levels go on way too fucking long in some instances. Sonic 1's difficulty curve doesn't make any fucking sense. But from a visual design perspective they blow most Mario worlds out of the water. Gimmicks are integrated into the level design in a way that makes it feel like you're in an actual environment. Each stage has multiple fully-fleshed-out paths to explore that make repeat playthroughs feel unique. Both franchises have entirely different goals that it's silly to prop one up as definitively better than the other when they both execute those goals so well. >___>

Like, Mario is Nickelodeon GUTS, Sonic is Legends of the Hidden Temple. idk <____<


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