LogFAQs > #881071113

LurkerFAQs, Active DB, Database 1 ( 03.09.2017-09.16.2017 ), DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
Topic List
Page List: 1
TopicMonster Hunter World (info topic as it comes in)
MenuWars
06/14/17 5:48:28 AM
#4:


Actually I probably did a bad job answering your question there sorry.

What it does well:

Combat, sense of scale, sense of progression, has a lot of depth with weapons needing to be sharpened mid battle sometimes and the meat you can gather from some monsters being cooked on the field also. Enemy variety, set pieces and challenge are also great.

What it does badly:

Explaining anything to newcomers, explaining the gear system at all and what the skills do, the item crafting for things like healing items and ammo can be a pain to grind if you need specific un-purchasable parts, and is basically left to you to discover the recipes yourself. I see the latter as rewarding but I can see why it would piss people off also.

It's also piss poor at explaining just how important weapon sharpness and the higher gradients of it. In general the better your gear the more "usable" sharpness it will have. But it's tiered, so while purple sharpness is the best and will cut through anything, dealing the most damage, a weapon with really high base damage might only have yellow sharpness, which will barely cut/impact anything.

I imagine if they're targeting westerners with this one, some of that will be rectified but it might also water down the better bits with it. Which is a bit of a concern.

Shrugs hope that one was better.
---
I'm bad at Maffs.
BEDMAS Bioshock, Earthworm Jim, Diablo 2, Mass Effect 2, Ark: Survival Evolved, Super Meat Boy
... Copied to Clipboard!
Topic List
Page List: 1