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TopicPersona 5 General Discussion Topic #3 - It's Almost Scary how good I am [spoil?]
foolm0r0n
04/17/17 1:11:10 PM
#31:


tcaz2 posted...
If you have to grind in a game you're doing it wrong or the game is

I don't mean grinding in general, I mean the grind, as in the repetitive gameplay loop that you go through over and over and over (in this case, the combat).

tcaz2 posted...
And if you mean 'you're tired of playing the game by then so who cares' then that's a whole other, much deeper problem that shouldn't be brushed aside because you should never get tired of playing a game to the extent you just want to not play it anymore

The game is 100 hours long. Even if you absolutely love the combat, 100 hours of the same gameplay WILL get stale, unless you're super motivated by extrinsic rewards and don't really care about the gameplay itself like SHINE.

That might be a fundamental flaw of the game, or of JRPGs in general, but I don't think it makes the whole game bad. ESPECIALLY if they specifically put in ways to skip the repetition towards the end, so you can choose how much you want to keep going, which Persona always does. Plus, the important thing is the context of the combat inside the larger year-long daily life loop, which is highly addictive and always changing and interesting. Plus this game adds palaces which are super cool even if you ignore combat.

Games with deeper gameplay can be played for thousands of hours because as you get better at the game, there are more complex nuances revealed, and the gameplay basically transforms into another game. JRPGs like never have that, which is just part of the genre. They don't have the advantage of metas and player competition like multiplayer games.
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_foolmo_
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