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TopicGames by year, ranked and explained - part II, 2005-2016
neonreaper
04/03/17 11:05:03 AM
#29:


transience posted...
there's a good reason why people maintain vanilla WOW servers and why shutting them down is a big deal


The first year or two of PVP in WoW was fun and I'd say fairly unique. If you were on a PVP server, anything beyond the first 20 levels (or so) was fair game. So you might bump into a hostile faction and decide to fight it out, leave each other alone, whatever. You might get ganked all afternoon. You might just go to one of the hotspots that everyone went to just to constantly fight, back and forth as reinforcements came and went. Of if your guild wanted to stir up some drama, just get everyone together and take over a small opposing faction town until they could chase you out.

At times is was a blast, at times it was frustrating, at times it could be somewhat peaceful. I felt like the PvP server was always good for *something*. We all changed each other's gaming experience.

Vanilla was a good cross between old school slog and new school casual streamlining. I'm can see why people don't want that to die, those are great memories and good history. At the same time I don't know why anyone would want to keep playing that endgame content.
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Donny: Are they gonna hurt us, Walter?
Walter: No, Donny. These men are cowards.
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