LogFAQs > #986821610

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TopicThe Castlevania Dominus Collection...hasn't aged well.
KamikazePotato
10/24/25 1:08:01 AM
#30:


UltimaterializerX posted...
For people who think low drop rates are bad game design, what would you prefer? 5%? 100%?

Not asking to be snarky, Im genuinely curious what you feel the magic number is. There has to be a compromise between Zod runes and I want everything handed to me for no effort and Ive spent too much time on various gaming forums trying to figure out what that magic number is.
I think if your drop rates are low there should be a point where you're guaranteed to get something. Like, if something has a 3% drop rate, you should automatically receive the item after 20 kills or so of nothing. Give players a safety net to respect their time.

Otherwise the drop rates need to be pretty high to account for edge cases. Even with a 15% chance some players won't get what they want after dozens of kills.

Anecdotally, I modded Bloodstained to have 999 Luck, giving everything almost a 100% drop rate, and it straight-up made the game more enjoyable in every way.

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