LogFAQs > #979625439

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TopicMS urges devs not to create female characters w/exaggerated body proportions
blackrider76
03/29/24 12:09:43 PM
#107:


NoxObscuras posted...
All of that is perfectly reasonable. This is really making a mountain out of a molehill. Why even be outraged by this?

Bored and mentally checked out at work, so Ill bite this.

Are you unnecessarily introducing gender & gender barriers into your code or design?

Unnecessarily is so vague that I cant fathom someone doing this legitimately except as a parody, like the South Park tying difficulty to skin color joke.

Im sure some games exist where picking female = easy mode or some shit, but it usually isnt even a feminist issue at that point. Like how Yoshi (and Nabbit?) fans have to contend with being stuck in easy mode for Mario Wonder.

Are you creating playable female characters that are equal in skill and ability to their male peers.

Lol, Genshin Impact already fails this. Run/climb speed is tied to height, female chars are shorter than male, so theyre naturally disadvantaged. And thats fine, its not like there are no top tier female chars, though it does make it tough for Klee/Qiqi/Nahida/etc. mains.

Are your female characters equipped with clothing and armor that fits their tasks?

Do they have exaggerated body proportions?

This is largely irrelevant if youre not going for realism anyway. And it brings us back to the issue of stuff like Mortal Kombats women cant dress skimpy anymore, men can still be half-naked though, and you can still snap anyones spine and theyll walk it off if it wasnt a fatality.

When the story allows, do you show male characters who display a full range of emotions, including joy, sadness, and vulnerability?

DOOM 2016 already showed how you can still achieve emotion from a silent, faceless MC.

This feels like its invite bad writing just to checkmark this off, not the other way around.

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