LogFAQs > #979202678

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TopicShould Square make a truly turn based combat jrpg for next Final Fantasy?
NoxObscuras
03/05/24 2:06:20 PM
#29:


WingsOfGood posted...
Nier Automata ?
Amazing game. But that's only published by SE. It was PlatinumGames that made the combat.

Vyrulisse posted...
Was the combat itself mid or did the content not take advantage of what it had to offer?
I've seen people praising the DLC boss fight for example and it looks way more involved than what you see from the base game.
For me it just felt like one step forward and two steps back. Like the combat feels more polished than FF15, but (spoilers just in case) we lost the weapon variety. In FF15, Noctis gained access to new weapons as the story progressed. And the different weapon types changed how he fought in battles.

But in FF16, Clive (spoilers) has his single sword combo for the entire game. And it really felt like a missed opportunity because he absorbs the powers from other Eikons. I was hoping gaining those new powers would be an entirely different combat style for each, instead of just a new element and a few skills to hotkey. And the problem of simplistic combat is only amplified by how long bosses and mini bosses take to fight.

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