- Valve feeds weapons to their most popular classes, Heavy, Demo, and specifically the Soldier.
- Capcom focuses mainly on their million sellers, such as SF, RE, and the vs. series.
- Valve ignores or nerfs lesser played but still popular classes, the Pyro and Engineer.
- Capcom snubs less its popular franchises such as Mega Man and Monster Hunter.
- Valve gives multiple updates and weapons to the Soldier while the Engineer hasn't seen anything since his update outside of the Jag.
- Capcom gives multiple updates to Street Fighter IV while Mega Man hasn't had a big retail release since Starforce 3.
- Valve blames the above on the fans for not creating satisfactory weapon models to use in-game.
- Capcom blames MML3's cancellation on the fans because there weren't as many people as they'd have liked in the dev room.
(EDITOR'S NOTE: Valve is actually much worse in this respect since the Cow Mangler and the pistol were both based off designs for a fan-made Engineer weapon pack)
- Valve basically admits it's up to the fans to create new weapons.
- Capcom admits it was up to the fans to do the legwork for MML3.
I could continue to talk about their DLC practices, but we both know how that argument ends.
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I like how each new topic you make reveals such varied facets of your idiocy. - foolmo
Now this is entertainment!