LogFAQs > #793599

LurkerFAQs ( 06.29.2011-09.11.2012 ), Active DB, DB1, DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
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TopicPermadeath can now be toggled on and off in Fire Emblem 3DS
Kenri
02/15/12 6:39:00 PM
#69:


I wonder if they'll bring back FE10 style Battles Saves for this game.

This is the best way to handle it, IMO. Still punishes you for making bad decisions and forces you to make better ones, but doesn't wipe out hours of your progress.


Enemies having a random chance to wipe you out in one hit for no fault of your own is just completely asinine. I'm playing Sacred Stones off the ambassador program lately, and yesterday I played a map for over two hours before a 10 range Shadowshot with 2% crit chance ruined my day. That stuff should be illegal.

Long-range magic with a crit chance is sort of BS, but in just about every other case I'd argue the luck-based elements add to the game's strategy. Thought that 2% chance wasn't worth worrying about? Guess what, it was. Learn from that and take it into account next time.

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