LogFAQs > #615247

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TopicLeague of Legends Topic 33 - "You wanna play too? That'll be fun!"
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01/13/12 10:41:00 PM
#351:


Cause uh HGR's Lux goes like 16/0/20. I'm a lot less good with her and I can usually put up something like 12/3/8 going pure glass cannon. I'm not one to harp on scores too much but the key to look at there is the deaths. Keeping from dying is not the issue with Lux. If it is you need to learn to use your skills better and position yourself better. She's got godly range and a snare, slow, and a shield so spending significant resources on durability is usually wasted income most of the time. Among Luxes that know how to play, it usually either goes "Lux finishes the fight with near full hp" or "Lux gets dunked because she was out of position and would've been dunked easily unless she did something stupid like build full tank"

The issue with Lux is upping your damage enough to remain relevant in team fights. Almost every losing game I've seen with a Lux that was partially to blame was not because the Lux died too much-- it's because her damage just wasn't high enough.

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